Control details |
Each ordnance package has a unique main weapon. | |
Individual bullet damage rises with SOL level. | |
Firing rate rises with LUNA level. (Bullet damage is not affected, but firing frequency rises) Except for Xanthez, where LUNA points act as ammunition. | |
Indispensable when sniping. | |
Moon Cradle: hold main shot to activate automatic fire. Automatic fire is accompanied by short-ranged explosive charges, which cover the flanks. | |
Ecliptic Chariot: fires from both the main body and the external gunner unit. When separated, the two will both fire. Hold main shot while separated to trigger an area attack at the gunner unit. The main body cannot fire the main weapon while the area attack is active. | |
Infernal Sabbath: area of fire can be adjusted with subweapon. When it is extended, bullet density will be greater towards the edges. | |
Xanthez: bullets will detect nearby enemies and chase them automatically. Also, when enemies are straight ahead, more and more powerful bullets are fired (max ten per shot). Four bullets are fired when firing at empty air. | |
Ammunition is limited in Xanthez. There can be at most 240 shots. (The number released per shot has no effect on ammunition consumption) Ammunition recovers slowly while not using the main weapon. When ammunition runs out forced reloading begins and until ammunition recovers fully, power is greatly reduced. Only two bullets fire at a time, and rate is greatly reduced. However, recovery rate is faster than normal during forced reloading. (It takes less time to recover 240 shots worth of ammunition) Also, ammunition will not recover while firing during forced reloading. |